MVG Admin Site Admin


Joined: 16 Oct 2004 Posts: 227
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Posted: Mon Sep 05, 2005 4:21 pm Post subject: A few tips on Moving and using Travel Bugs |
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1) First rule of thumb. The Travel Bug owner make's the rules for the bug they
are setting free. Respect the rules they made for the bug. The idea behind
the bug was to bring a little joy to our hobby (For us and the owner) Also to see
and help the bug reach the goal set by it's owner.
2) When you grab a travel bug. Make sure you read it. Some of the time you
will find a set of rules on where the bug wants to go. If you just grab a bug
and stuff it in your back pack and take it to another cache without reading
it's goals, You could be taking the travel bug in the wrong direction that it
needs to go. Yep, Sometimes you have to leave a travel bug for the
next cacher. It's hard I know but it has to be done.
3) I have "as I'm sure you all have", picked up a travel bug and not log it
for a week. This is very bad. 3 days tops! If you are not sure you can log it
in a few days then please leave the bug in the cache for the next cacher to find.
4) Picking up travel bugs from a cache that you visited already. You should
try at all cost to not do this. The idea of a travel bug in a cache is to get
people who have not visited that cache an extra award for doing that cache.
(This rule can be bent for bugs that have been stuck in a cache for 30 days)
5) Outside of a few items, A travel bug should be dropped. Say I have a Travel
bug. I take it to an event. I should not leave the event with that bug nor should people
be logging that bug in between me bringing the bug and then
taking that same bug home with me. The bug is NOT traveling.
Thus the name "Travel Bug".
It's always a good rule of thumb to not to turn bugs into just a TBFNJ.
(TBFNJ=Travel Bug Finds Number Jacking)
Sometimes we have things like walking sticks that make's it's way from event to
event as they are going across the county or a Travel Bug that has a logbook
in it that everyone at the event can sign (The goal of that Travel Bug by it's owner)
these are rare Travel bugs and should be rare.
6) Try not to place more than 1 or 2 travel bugs in a cache. Caches have been
known to be beamed up to the Enterprise and rushed off to another world never
to be seen here on planet earth again. The bugs also go with the cache and are
also never to be seen again.
(This rule can be bent for the Travel Bug hotels)
7) Travel Bug Hotels. Hotels should not have more than 6 Travel Bugs in
them. Again this will help cut down on the loss of bugs if it's beamed
aboard the Enterprise never to be seen again.
A Travel Bug hotel should be a 1 on 1 trade. You take 1 you drop 1, you
take 2 you drop 2 and so on. This would also be a cache that you could
visit more than once as you should be doing a 1 on 1 trade. The number
of bugs in this cache should always be the same as it started. |
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